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How DMW Works

1.) The Client Software:

This software is free to all users and readily available to download from the official DMW website. The Client requires a valid DMW account which can be created here on our website http://www.dmwworld.com/viewcreateaccount

Please remember your user name and password as you need to enter these details in order to be able to log in with the DMW client.

Before joining a DMW protected server the player needs to have the client software running on their PC (the client PC) before starting the game. When the player joins a DMW protected server they are then logged by the DMW global Database.

When the client is running 'snapshots' of the game files and system set-up are passed for verification from the scanner. The client acts as a protective shell around the game monitoring all illegal internal game alterations and protects against external influences.

The client will evolve as cheats inevitably become smarter and the only way to stay ahead of foul play is to constantly upgrade the software, this is achieved with the integration of an auto update system

 

2.) The DMW Scanner:

The scanner software is used by the server administrator(s) who wish to protect their game server.
This scanner software works on a subscription based service, and all clans requiring their own scanner must purchase a subscription from there clan profile page.

The  scanner can be installed on any computer with an internet connection. Once you have purchased a scanner you can use your client login start the scanner software.

When a DMW client user connects to a DMW Protected server the scanner checks for any unauthorized additional files, hooks, configurations or game-settings that could possibly give the user an unfair advantage.
If a file or setting is detected that is classed as a cheat (a file or setting that gives the user an unfair advantage), the player will be removed from the server (kicked) and upon removal will notified to why they were removed.
The scanner monitors the connected DMW client users settings all the time that they are connected and if users attempt to introduce cheats into the game the scanner again will kick them from the server.

Only people playing "clean" are allowed to play on a DMW scanned server.


More features the scanner provides:

It can be used to control the server itself , allowing you to alter server settings, to manually remove players from your server, or to have them automatically kicked if they have ping too high, the scanner can display a message rotation over the server's console which you can predefine, to advertise your clan site, server IP, your server rules etc.
The scanner can also automatically retrieve action-screenshots from all clients, which will be sent back to the scanner , allowing you to view the actual screen of the client. This way you can check for yourself if a client is possibly using a cheat.

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